Sunshine is developed in the open. This page is kept up to date as things land.
Running on the server right now.
Rebuilt from the ground up. Maximum level 500, six character slots per account, GM ranks with in-game markers.
No e-mail, no spam. Game accounts are created here on the site and linked to your Discord — up to three per person.
A continuous route: wolves and soldiers on the starter maps, the two spider dungeons, then the high-level maps and the desert.
EXP, Yang and item chances are defined per level band. Farming a lower-level area no longer cuts your reward to almost nothing.
Three dedicated maps for 90-200, 200-300 and 300-400, plus the Yongbi desert as a second 300-400 zone. Each has its own level gate on the teleport ring.
28 additional maps. Missing terrain and objects were restored, and every map has a working world map.
The fifth class, with its own skills, claws and armour sets.
Pet system with levelling, mounts, and an offline switchbot for rerolling item bonuses.
Items gain levels of their own as you use them.
Over 700 weapons plus costumes, wings and armour sets beyond the vanilla range.
Starts, patches and updates itself. New content arrives without a manual download.
Account management, character overview, security codes, ranking and download in one place.
Being worked on at the moment.
A fourth high-level map for 400-500, so the path runs to the level cap without a gap.
Stats, drop rates and reward curves are being tuned across the whole level range.
Guides, systems and item reference are being written for launch.
Decided, not started yet.
New building materials and crafting, smelting with real processing time, guild level 30, craftsman NPCs, base capture, a siege weapon and guild storage.
Group content for the upper level bands, with rewards worth the trip.
Coins for voting on the toplists, spendable in-game.
Player, guild and PvP rankings fed straight from the game.
Closed alpha first, then open testing, then the real start.
Order and scope can change - this is a roadmap, not a promise. Everything marked as done is on the live server and can be tested by alpha players.